11/27/2024 | News release | Distributed by Public on 11/27/2024 07:56
Expanded creativity with Parametric Filters in Photoshop (Beta)
You can now integrate non-destructive filters and textures into Photoshop workflows by using the Parametric Filters panel in the latest Photoshop (Beta).
This game-changing feature is powered by advanced procedural filters built as Substance 3D SBSARs. Photoshop (Beta) comes packed with over 20 parametric filters, including ones that make your image look like an oil painting, a sticker or give a glassy effect. And, as the name implies, you can tweak the parameters of the filter to make the effect look just the way you want it to. Taking this one step further, you can design your own custom parametric filters using Substance 3D Designer, giving you ultimate control and flexibility. You can even share those filters with other Photoshop (Beta) artists.
Gran Turismo meets BVLGARI: From video game to reality
The BVLGARI Aluminium Vision GT is a hybrid of luxury watchmaking and automotive design that blends digital and physical innovation. Substance 3D Designer played a pivotal role in bringing the project to life.
As part of the Vision Gran Turismo program by Polyphony Digital, this project brought together automotive designer Fabio Filippini and BVLGARI's creative director Fabrizio Buonamassa Stigliani. Inspired by the BVLGARI Aluminium watch and vintage Italian sports car aesthetics, the result is a striking design playable in GTA 7 and a real-world concept car embodying the timeless design of Italian Carrozzeria from the 1960s and '70s.
Check out the detailed article.
Substance 3D at Lightbox Expo
The Substance 3D team made an exciting return to LightBox Expo, the ultimate gathering for entertainment industry artists, and showcased their creativity to over 16,000 attendees.
This year, we unveiled a striking mural titled "Not Dinner" at the Expo conference hall that was conceived and executed using Adobe tools. We hosted an engaging behind-the-scenes discussion with the team who created the mural, featuring artists Nikie Monteleone, Gio Nakpil, Charles Ellison, Louise Melin, and Rain Bright. The team shared insights into storytelling, composition, and their workflow, which blended Substance 3D tools with Autodesk Maya and Maxon ZBrush.
Image Credit: Nikie Monteleone, Gio Nakpil, Charles Ellison, Louise Melin, and Rain Bright.
Announcing the winner of Meet Mat 4
Meet Mat returned once again for artists to showcase their talent in texturing and painting. This fourth iteration of the competition, hosted with The Rookies, was open to everyone, and each entry told a story, pushed boundaries, and celebrated the endless possibilities of 3D digital painting and texturing.
Image Credit: Sebastian Medrano Casa.
A heartfelt congratulations to Sebastian Medrano Casa for his Mat titled, "Fishtume".
Sebastian's inspiration comes from his childhood memories of Halloween. He recalled dressing up as animals like lions, tigers, and other mammals, but he couldn't recall ever seeing a fish costume. This inspired his unique Meet Mat's design. Its distinct shape and helmet-like head gave him the perfect canvas for a fish-inspired hoodie, bringing his idea to life in a creative and playful way.
Read more about the winner and see more Meet Mat entries.